Submergence is a large, immersive, walkthrough experience. It uses up to 8,064 individual points of suspended light to create feelings of presence and movement within physical space.

The installation transforms space into a hybrid environment where virtual and physical worlds coincide. As you enter the piece, you are walking into a space occupied by both real and virtual components, and you can affect both.

The piece is divided into four discrete sections, each lasting around five minutes, creating a semi-linear 20 minute piece. In its entirety, an abstract narrative is formed with a gradual increase in tension, building to a final climax. Each of the four sections has its own elements, atmosphere and responsiveness. They are also all open to one’s own interpretation.

Lanterns. Very slowly moving orbs of light inhabit the space, suspended in mid air. Approach them however and they move away and eventually vanish.

Divided Space creates two volumes of negative space, divided by a moving plane. When entered, the divisions dissolve, leaving a trail of illuminated space wherever you are.

Swarm fills the space with myriad flying lights that are attracted by your presence. With more than one person in the space, they are no longer sure of where to go, and often change their mind about who they wish to be near.

Ecstatic is sheer experience – feel the light as it intensifies in an explosion of colours.

Submergence has been exhibited several times, including:

  • Adelaide Festival, Australia, from 27 February to 15 March 2015
  • Visual Art Week, Mexico City, from 3 to 8 February 2015
  • Photography Playground, Cologne, Germany, from 11 September to 5 October 2014
  • Kunstfrühling, Bremen, Germany, from 16-25 2014
  • Cultuurwerf, Vlissingen, Netherlands, from 18 January to 2 March 2014 (solo show).
  • The Eye, Bristol, UK, from 13 September to 12 October 2013 (solo show).
  • Mapping Festival, Geneva, Switzerland, from 2 to 12 May 2013.
  • ROM for Kunst og Arkitektur, Oslo, Norway, from 17 January to 17 February 2013.

Submergence is a Squidsoup project, and uses technology and ideas developed in the Ocean of Light research project. Developed with support from Arts Council Norway


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